About Me

Hey! I'm Teddy. I love dogs, TTRPGs, and video games. I'm a passionate video game developer and programmer with a strong foundation in Unity and C#.
After completing a two year course by IAC specializing in Unity, I've been busy creating projects and participating in Game Jams to hone my skills to become better at creating an immersive experience through code and design.
I love tackling challenges, optimizing gameplay mechanics, and bringing ideas to life via interactive storytelling. If you want a overly polite and well meaning nerd on your team that will give a project his all, I'm your man!

  • Unity Development
    Video game development with Unity
  • Shader
    Creating Shaders in Unity and usage of Shader Graph
  • 3D Computer Graphics
    Making 3D assets via Blender or 3DMax
  • Coding
    Knowledge in C,C++,C#,Java,JavaScript,HTML,CSS Coding languages
  • 2025
    Brackeys Game Jam programmer
  • 2024
    Yogscast Game Jam programmer
  • 2024
    Personal teacher for Unity, helped student achieve a perfect score
  • 2023
    Lead programmer at Gun.Smoke Remake group project
  • 2021-2024
    IAC Israeli Animation College Video Game Development course
  • 2019-2021
    Ariel University, Computer Science studies
  • 2017
    Sela College, Android Application Developer course
  • 2013
    High school graduate, Hof HaCarmel Joint School

My Projects

Ring Runner

An endless runner game project in which we made our own spaceship using 3ds Max. Although it seems the space ship is flying around the ring, in truth, in Unity it is the world which revolves around the player, creating the illusion of motion.

Gun.Smoke Remake

A group project that had us, a group of 4 people, recreate an old game. In this project I was the lead programmer and I made the enemy A.I, code for destructible objects, dynamite that explodes, and the code for both enemies and player to throw said dynamite towards their target in an arc.

Project Commando

A work in progress of making a stealth tactics game like the old Commando's game. In this project the main hurdles were making a vision cone for the enemy that shows his line of sight. In said project I also made an enemy patrol system that goes over the enemies actions and does them in order.

Bloody Mess

A game made for the Brackeys Game Jam in under a week with a group of 4 people. In this game you play a janitor trying to find and save his apprentice during a zombie apocalypse. I was a programmer, and I made the enemy movment, A.I, and implemented the animations from the sprites given to me by the artist.

Contact Information

teddy.kidi@gmail.com

(+972) 54-318-2065

Download CV